Why I Love Vigilance

Vigilance is a Warrior talent in the Protection tree.  What does it do?  I’m glad you asked!

Vigilance: Focus your protective gaze on a group or raid target, reducing their damage taken by 3% and transfers 10% of the threat they cause to you.  In addition, each time they are hit by an attack your Taunt cooldown is refreshed.  Lasts 30 min.  This effect can only be on one target at a time.

Why do I love this awesomeness?  Two reasons.  25-man Noth the Plaguebringer and add tanking on Ignis the Furnace Master.

On 25-man Noth, he blinks every 20-30 seconds, wiping all aggro and casting Cripple on everybody around his old location.  That’s according to wowhead.  In my experience, he blinks more than once.  He’ll blink, I’ll taunt, then he’ll blink again almost immediately.  This is where Vigilance comes in.  Sure I can taunt him once, but what am I to do after the second blink?

By casting Vigilance on the add tank on Noth, as long as their are adds up, my taunt is never on cooldown.  He blinks, I taunt.  He blinks again, I taunt again.  It’s a beautiful thing.

Ignis is a similar situation, with an aggro wipe.  The difference is, I am tanking adds.  This particular tactic is highly dependent on your Main Tank’s ability to hold aggro even with a 10% reduction.

Place Vigilance on the Main Tank.  He’ll be getting beat on by Ignis the entire time, so your cooldown should never be a factor. When adds come, the off tank’s job is the get 10 stacks of the fire debuff on them, causing them to become Molten.  When they become Molten, they wipe aggro.  Their aggro is very finicky at this stage.  In my experience, the aggro wipe doesn’t happen as soon as they become molten, but a few seconds after.

The point is, when they drop aggro and start heading for a healer, you always have a taunt available to bring them back.  As I said, your MT has to be able to hold aggro while losing 10% of it to you.  However, they will also be taking 3% less damage, which is a good thing.

These two fights are why I love Vigilance.  Sure it’s good on pretty much any encounter when you can just toss it on a DPS to get an aggro boost, but these situations really make it shine.

As a final note, Vigilance is not required to perform the necessary tasks in these fights.  It’s just a tool that can, when used properly, make your job easier.


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