Archive for Flame Leviathan

Ironsoul versus Edge of Ruin

Posted in Uncategorized with tags , , , , , , , , , , on August 7, 2009 by Randul the Dwarf

I’ve been seeing people getting to my little corner of the blogoverse (blogosphere is so cliche) by searching for information on how the new 5-man Heroic Instance Trial of the Champion”s 2-handed axe Edge of Ruin stacks up to Ironsoul, the 2-handed mace out of Ulduar.

The short version:  Edge or Ruin is WAY better for Arms, but slightly better for Fury.

However, for those who like stats and facts, I’ll throw those down as well.

Ironsoul (iLevel 219)

  • 3.50 Speed 2-Handed Mace
  • 594 – 892 Damage
  • 212.3 Damage per Second
  • 2204 Feral Attack Power (who cares?)
  • 105 Strength
  • 126 Stamina
  • Improves Critical Strike Rating by 69 (1.50% at Level 80)
  • Increases your armor penetration rating by 84 (6.82% at Level 80)

Edge of Ruin (iLevel 213) These may not match what is on wowhead.  According to commenters on wowhead, Edge’s stats are bugged and these are the correct stats.

  • 3.50 Speed 2-handed Axe
  • 594 – 892 Damage
  • 212.3 Damage per Second
  • 121 Strength
  • 97 Stamina
  • Improves Critical Strike Rating by 62
  • Increases Armor Penetration by 76

There you have the basic stats.  So how do the two compare?

The following numbers are in a buffed environment.

The top-end damage & dps are a wash…no winner.

Edge of Ruin gains 16 STR over Ironsoul, for a total of 32 Attack Power.

Ironsoul gains 7 Crit and 8 Arpen over Edge of Ruin.

You could have looked all that up yourself though.  You want to know which one is better!  I have to give the edge to…the Edge, by a large margin.

The reason is that Axe Spec is just better than Mace Spec.  With Axe Spec & Edge of Ruin, according to Landsoul’s spreadsheet over at EJ, I’ll do 127 more DPS.  That’s a lot.  Axe Spec is just plain nasty.

For the Fury warriors out there, the difference is much less noticable.  Edge of Ruin edges ironsoul by about 5 dps.

So there you have it.  Screw Flame Leviathan, go get the Edge!


My previous statements on the stats of Edge of Ruin were based on what I was seeing on the comments of wowhead.  As it turns out, these statements WERE correct, I just wanted to show proof. The short version for those that can’t click on blizzard forum links…Edge is 219 and has been fixed, the tooltip, however, may not be at this time.


The quest for a new 2-hander

Posted in Player vs Player, Raiding, Warrior, World of Warcraft with tags , , , , , , , , , , , , , , , on July 29, 2009 by Randul the Dwarf

I’ve been splitting my time about 25/75 in WOW lately.  25% of the time, I raid.  The other 75% of the time, I pvp.  I’ve got what I consider a pretty solid starter set going.  I’m 5-piece Hateful gear, Deadly neck, cape, wrists & boots and Wintergrasp belt and trinket.

The only PVP upgrades I’m missing at this point are rings, one trinket and my weapons.  I say weapons half-heartedly because when I say weapons, I mean my ranged weapon.  Sure, I’d pick up an Arena weapon if I managed to get my rating that high, but for now I’m just itching to get my hands on an Ulduar weapon.

Fortunately, my guild is currently downing three bosses in Ulduar who drop 2-handed weapons for me, two of which are on “farm status”.

Ignis drops Relentless Edge.  Relentless Edge is a polearm, which is not necessarily a bad thing, but it lacks the STR of other weapons in favor of pure attack power.  This wouldn’t really matter to me in Arena, as I don’t have a pally partner to give me kings.  This thing comes with a crapton of crit, but the speed is a little fast and the topend damage isn’t nearly as high as others.  Still, this is a solid upgrade over the Destroyer.  This weapon would probably be my last choice of upgrades, if I got to choose.

Flame Leviathan drops Ironsoul.  Ironsoul is the easiest Ulduar weapon to get because you have to get by Flame Leviathan just to have a chance at any of the others.  Ironsoul is also a very solid upgrade to my Titansteel Destroyer, packing Armor Pen and a whopping 131 more topend damage.  It loses some AP from Strength, but it has more Stamina and CRIT, which the Destroyer sorely lacks.    Ironsoul would be my second choice of Ulduar upgrades.

Hodir drops Stormedge.  This would probably be my first choice of upgrades.  For PVP, it’s probably not QUITE as good as Ironsoul, but I’m really itching to switch to Axe spec and get that 5% crit chance & damage.  With Axe spec, this thing moves ahead, as the 5% crit would definitely be more than the crit from Ironsoul.  It’s got STR, Stam, Armor Pen & hit.  Hit is usually not the most heavily weighted stat in PVP, but the fact is I’m a little under the 5% hit cap on Randul, so it can’t hurt.

The good news is, I have access to these weapons.  The not so great news is that I’m second in line to pick them up.  (Third if you count hunters for the polearm)  A guildmate is still using the Collosal Skull-Clad Cleaver and DPS is his main raiding spec, so he’ll get dibs over me.

HOWEVER, once one of these drops for him, I’ll be swooping in and getting the tools to take my Arena team to a new level.  Speaking of my arena team, my partner & I went 9 – 1 last night and broke 1,000 rating.  We stopped while we were still fresh, but we weren’t showing any signs of slowing down.  The one loss we had was truly a fluke.  A hunter disengaged, I charged to get the killing blow and he just happened to disengage on top of the pillar in the Orgrimmar Arena as it was going up.  There’s no possible way he planned that.  RNG strikes and kills.

On a side note, as I said above, DG has killed Hodir.  Thanks for playing, please come again.

FL, Razorscale & Deconstructor Down!

Posted in Raiding with tags , , , , , , , on May 4, 2009 by Randul the Dwarf

The Dinner Goat raid crew made our second attempt at Ulduar last night.  We are a little behind the curve because of RL obligations.  Since Ulduar came out, this is our second time stepping into the instance.

I was cautiously optimistic about downing Razorscale tonight.  We had 3 hours to play & we had previously taken him down to 60%.

We started the evening the only way you can, with Flame Leviathan.  Unfortunately we forgot how the fight started, so we didn’t back up when he first came barreling out of the gates.  He was owning house in a hurry so we wiped on our first attempt.  On what I consider our first REAL attempt, we owned his face.

Ironsoul dropped, which made me happy.  We had two Protection Warriors & a Retribution Paladin whose main spec happens to be Protection.  Under our loot rules, none of us can roll for it as main spec, but if no one needs it for main spec we can all roll for offspec.  Unfortunately for me, but fortunate for him, the Paladin won the roll.  Grats to Jamason!

Firesoul dropped and went to the only person in the raid that could use it.  Our Mage.  Grats Lunityc!

So off we go, merrily making our way to Razorscale.  As I said before, I was cautiously optimstic about this fight.  We improved on each previous attempt and had a good window of time to down him tonight.

After a couple of failboat attempts at keeping the adds in check, we decided to switch our raid composition up a bit.  We started the night with two Prot Warriors, a Ret Pally, a Rogue, a Hunter, a Mage, a Shadow Priest, a Discipline Priest a Discipline/Holy Priest & a Restoration Shaman.

Two Warriors picking up adds is doable, but not ideal.  So we had our other Prot Warrior switch to his DPS Death Knight and our Ret Pally respecced to Prot.  This worked MUCH better.  Pallies are just OP at picking up adds.  We got Razorscale to 50% on the third landing and then proceeded to own his face.

Razorscale dropped this beauty, the Stormtempered Girdle, for our tanks, and yours truly was the winner.  Nice upgrade over my old Naxxramas belt.

She also dropped Razorscale Talon for our Rogue.  I think he wet himself a little.  Grats Fandark.

After taking a screenie on Razorscale, which I don’t happen to have with me at the moment, we decided to go see what XT-002 Deconstructor was doing.  Apparently the answer to this question is “Calisthenics”.  You have to see and hear this guy to really understand, but his movements prior to the fight and his voice during the fight are a load of fun.

XT was and interesting fight.  Well, I assume it was.  For the Main Tank, it’s pretty boring and straight forward.  Stand still.  Hold Aggro.  Don’t die.  We wiped a few times learning the fight, but we made serious progress each time.  We got him to 8% on one attempt, but we had one dps left at the time, so we hit his enrage timer.

On our successful attempt, we probably had the funniest situation of the night.  Fandark, our Rogue, has a chopper.  So we decided to sidecar pull.  We get buffed, I jump in his sidecar and he drives in toward XT.

I get in range, I hop out of the Chopper, Fandark drives a little too close to XT and is one-shot.  Oops.  We’ll have to work on that a little bit.

Even without one of our top dpsers, we slapped this guy and called him Susan.  Essentially 9-manning this fight, we got two achievements after downing him.  We got the one for no one dying to a bomb and we got one for none of his repair-bots reaching him.

XT dropped the Power Enhancing Loop, which our Deathknight Vio won.  Grats Vio!  He also dropped a piece of crap Druid gear which got sharded.

I was so very proud of our group.  We had hit the end of our raiding time, so we called it at that point.  Unfortunately, that’s going to be it for the week, but when we go back in next week I fully intend to drop another boss.  Not sure if we are going to go after Ignis or Kologarn, but either way…you are on notice!

I have to make a special note here.  I’ve been told that our Raid Group does not have the gear to make it in Ulduar.  We’ve only completed 10-man Naxxramas for the most part.  Well dear naysayers, suck it.  Three bosses down in about 5 and a half hours of playing.  I know we aren’t hardcore elite like Ensidia, but that’s dang good in my book.

A 10-Man Raider’s Foray Into Ulduar

Posted in Raiding with tags , , , , , on April 28, 2009 by Randul the Dwarf

Sorry for the delay folks.  Work has been nuts the past two weeks.  I’m back now though, and ready to continue on.

Ulduar.  My 10-man guild, who has cleared Naxx but not Maly, got started a week late in Ulduar.  This past Friday we made our first trek into the raid.  How was Ulduar?  It was pretty awesome.  It’s hard, but not impossible.  I look forward to progressing through this raid.

After being told repeatedly, by someone with experience, that we absolutely WOULD NOT be able to beat Flame Leviathan, we beat him.

Contrary to some folks’ beliefs, Flame Leviathan does not require raiders to have mostly 25-man gear.  My little 10-man guild managed to down him in our mostly 10-man gear.  Sure, a couple of us have a few 25-man pieces, but the majority of us are 10-man geared only, with maybe one 25-man piece in our closet.  (I, for instance, have the valorous plate gloves.  That is my only piece of 25-man quality gear)

We wiped three times on Flame Leviathan before finally dropping him.  Apparently we were trying to do it Hard Mode instead of the easy way.  When we finally shot a couple people on top of him we dropped him pretty easily.

After FL, we decided to go after Razorscale.  Conventional wisdom around the intertubez seems to say that XT-002 Deconstructor is easier than Razorscale, but we had someone in the raid who thought Razorscale would be easier for us.

To this point, we have not yet dropped Razorscale, but we made quality progress on each attempt.  Our first attempt was a clusterbomb of bad.  The adds overran us fairly quickly.  For some reason we had three tanks trying to tank the adds.  This was unwise.  We only needed two and the extra tank just caused confusion.

After we saw where the adds were going to spawn and what they were going to do, we quickly came up with a strategy that, for the most part, trivialized them.  Our Pally is tanking the adds, and I’m standing around waiting to pick up any that get free.

We had a rogue clicking the harpoons when they were available to bring Razorscale down.  If you’ve done Utgarde Pinnacle you’ll recognize this mechanic, except you don’t have to pick harpoons up off the ground to shoot them.  You just need to wait for NPCs to repair the harpoons, then they will be available.

In retrospect, we shouldn’t have had a rogue doing this job.  It completely gimps his dps and he’s a good dpser anyway.  We need him doing real damage bringing down adds.  We will be using a ranged dps class to do this in the future.

When Razorscale lands, she doesn’t need to be tanked until 50%.  Basically all dps switches to her and our pally just handles the adds when she’s on the ground.  We made definite improvement everytime.  Our last wipe occured when our RL called to bring down Razorscale just as adds were popping up.

That will not happen again.

Considering we had one evening of Ulduar this week, due to RL sitiuations, I’m pretty encouraged.  I fully expect to make serious progress & hopefully down Razorscale this weekend, when we’ll have a full three-day raid schedule ahead of us.